Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 72 days ago
13 / 6 / 15
K / D / A
59.6%
Kill participation
1,530.2
Damage / min
18,914g
567.1 gold / min
19
9 placed · 4 cleared
300
9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystar zall#euw3
Veigar · Top
7 / 8 / 12
44.2% KP
29,458
20.7% share
15,436g
229 CS · 6.9/m
ShakkOma#N94
Shaco · Jungle
8 / 9 / 5
30.2% KP
25,794
18.1% share
14,541g
238 CS · 7.1/m
Nano#AFW
Yone · Mid
12 / 11 / 13
58.1% KP
37,359
26.3% share
18,557g
274 CS · 8.2/m
depredador ápice#6XX
Gwen · ADC
15 / 8 / 5
46.5% KP
39,088
27.5% share
19,651g
174 CS · 5.2/m
Aconic#EUW
Leona · Support
1 / 11 / 18
44.2% KP
10,539
7.4% share
9,696g
24 CS · 0.7/m
Red side
DefeatLesbian princess#UwU
Rek'Sai · Top
7 / 8 / 5
25.5% KP
15,219
9.7% share
11,985g
171 CS · 5.1/m
Jackson Lamb#Slow
Qiyana · Jungle
10 / 7 / 9
40.4% KP
35,307
22.4% share
18,039g
236 CS · 7.1/m
Kryzik#EUW
Akali · Mid
10 / 13 / 7
36.2% KP
30,429
19.3% share
15,266g
252 CS · 7.6/m
ttv mentosslol#GRE
Viktor · ADC
13 / 6 / 15
59.6% KP
51,032
32.4% share
18,914g
300 CS · 9/m
adoerable#puppy
Camille · Support
7 / 9 / 19
55.3% KP
25,681
16.3% share
12,453g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
