Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 71 days ago
7 / 8 / 5
K / D / A
54.5%
Kill participation
985.9
Damage / min
17,605g
482.1 gold / min
19
10 placed · 4 cleared
311
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNothing much#EUW
Ambessa · Top
3 / 7 / 4
31.8% KP
20,341
16.5% share
14,179g
270 CS · 7.4/m
Jiang Ziya#000
Nidalee · Jungle
4 / 6 / 6
45.5% KP
25,221
20.5% share
14,700g
266 CS · 7.3/m
Nem#Ag0ny
Vex · Mid
8 / 11 / 3
50% KP
35,128
28.5% share
16,798g
301 CS · 8.2/m
ttv mentosslol#GRE
Ezreal · ADC
7 / 8 / 5
54.5% KP
36,002
29.2% share
17,605g
311 CS · 8.5/m
RAIKO KATA KING#KATA
Blitzcrank · Support
0 / 12 / 12
54.5% KP
6,568
5.3% share
9,651g
29 CS · 0.8/m
Red side
VictoryAwful Things#Koala
Vayne · Top
6 / 6 / 8
31.8% KP
30,041
19.5% share
15,111g
268 CS · 7.3/m
Full plancher#Cali
Zed · Jungle
22 / 5 / 5
61.4% KP
42,316
27.5% share
22,408g
281 CS · 7.7/m
eMonkeyz Run#514
Zoe · Mid
2 / 4 / 17
43.2% KP
30,857
20.1% share
13,493g
268 CS · 7.3/m
no win condition#etow
Katarina · ADC
13 / 3 / 16
65.9% KP
39,649
25.8% share
20,043g
251 CS · 6.9/m
KC NEXT ADKING#EUW
Nautilus · Support
1 / 4 / 31
72.7% KP
10,840
7.1% share
12,152g
57 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
