Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Summoner's Rift · 71 days ago
10 / 4 / 3
K / D / A
40.6%
Kill participation
657.8
Damage / min
15,022g
485.4 gold / min
34
10 placed · 4 cleared
258
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShagaru Magala#Wilds
Illaoi · Top
3 / 6 / 5
32% KP
29,194
27.3% share
11,951g
246 CS · 7.9/m
Snow Strippers#Teemo
Kayn · Jungle
6 / 8 / 3
36% KP
19,904
18.6% share
10,987g
147 CS · 4.7/m
Always been good#EUW
Syndra · Mid
5 / 4 / 3
32% KP
22,913
21.4% share
14,015g
268 CS · 8.7/m
Lukrowypaczek#FEET
Tristana · ADC
7 / 8 / 7
56% KP
22,732
21.3% share
13,657g
195 CS · 6.3/m
tempxeyqmavytyts#EUW
Pyke · Support
4 / 6 / 12
64% KP
12,184
11.4% share
9,643g
42 CS · 1.4/m
Red side
Victorypt4#000
Mordekaiser · Top
5 / 3 / 4
28.1% KP
21,986
18.5% share
12,715g
235 CS · 7.6/m
bipolar#asd
Shyvana · Jungle
11 / 4 / 8
59.4% KP
33,479
28.1% share
17,517g
279 CS · 9/m
ttv mentosslol#GRE
Akali · Mid
10 / 4 / 3
40.6% KP
20,360
17.1% share
15,022g
258 CS · 8.3/m
Kite Machine#2015
Senna · ADC
4 / 6 / 16
62.5% KP
33,244
27.9% share
16,884g
250 CS · 8.1/m
i dont type#aura
Nautilus · Support
2 / 8 / 13
46.9% KP
10,048
8.4% share
9,626g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
