Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Summoner's Rift · 70 days ago
0 / 8 / 3
K / D / A
8.8%
Kill participation
464.9
Damage / min
7,396g
337.7 gold / min
14
8 placed · 2 cleared
180
8.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Ambessa · Top
13 / 1 / 8
61.8% KP
37,333
34.8% share
12,765g
195 CS · 8.9/m
bipolar#asd
Sylas · Jungle
9 / 2 / 8
50% KP
21,957
20.5% share
11,067g
180 CS · 8.2/m
ttv mentosslol#GRE
Vel'Koz · Mid
0 / 8 / 3
8.8% KP
10,182
9.5% share
7,396g
180 CS · 8.2/m
Kite Machine#2015
Xayah · ADC
10 / 1 / 10
58.8% KP
33,303
31% share
15,802g
235 CS · 10.7/m
i dont type#aura
Rakan · Support
2 / 3 / 18
58.8% KP
4,527
4.2% share
7,406g
21 CS · 1/m
Red side
DefeatTrapped Demon#Doom
Aatrox · Top
3 / 10 / 2
33.3% KP
12,538
20.4% share
5,832g
78 CS · 3.6/m
lambdadelta#EUWWW
Nocturne · Jungle
5 / 5 / 5
66.7% KP
11,875
19.3% share
8,441g
140 CS · 6.4/m
Sakase#002
Ahri · Mid
4 / 6 / 3
46.7% KP
17,971
29.2% share
8,209g
175 CS · 8/m
T1 Gumasushi#Viper
Kai'Sa · ADC
2 / 5 / 0
13.3% KP
12,053
19.6% share
10,500g
193 CS · 8.8/m
Jin#DUS
Leona · Support
1 / 8 / 6
46.7% KP
7,053
11.5% share
5,698g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
