Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 68 days ago
10 / 4 / 6
K / D / A
48.5%
Kill participation
717.9
Damage / min
13,605g
496.8 gold / min
27
9 placed · 4 cleared
226
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPolish LeBron#EUW69
Garen · Top
3 / 10 / 2
33.3% KP
12,787
15.6% share
8,178g
165 CS · 6/m
Zanzarah#1996
Jarvan IV · Jungle
3 / 5 / 10
86.7% KP
15,013
18.3% share
11,256g
219 CS · 8/m
Nano#AFW
Orianna · Mid
3 / 5 / 7
66.7% KP
23,278
28.4% share
11,668g
246 CS · 9/m
zwaker#T1WIN
Ezreal · ADC
3 / 8 / 2
33.3% KP
22,139
27% share
12,066g
233 CS · 8.5/m
moxokx#EUW
Karma · Support
3 / 6 / 7
66.7% KP
8,703
10.6% share
7,752g
20 CS · 0.7/m
Red side
VictoryBobsik2#보빅스
Darius · Top
7 / 3 / 7
42.4% KP
21,930
23.2% share
12,361g
229 CS · 8.4/m
Astrid#EUW2
Lillia · Jungle
5 / 0 / 15
60.6% KP
23,272
24.6% share
15,128g
262 CS · 9.6/m
ttv mentosslol#GRE
Locke · Mid
10 / 4 / 6
48.5% KP
19,658
20.8% share
13,605g
226 CS · 8.3/m
SeyZo#bête
Kai'Sa · ADC
8 / 3 / 10
54.5% KP
21,909
23.2% share
14,560g
207 CS · 7.6/m
GENERAL detdert#R1GX
Nautilus · Support
3 / 5 / 19
66.7% KP
7,770
8.2% share
9,074g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
