Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 68 days ago
4 / 8 / 9
K / D / A
35.1%
Kill participation
956.4
Damage / min
12,721g
416.6 gold / min
20
8 placed · 5 cleared
249
8.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShakkOma#N94
Dr. Mundo · Top
1 / 8 / 3
14.8% KP
18,575
14.8% share
9,285g
194 CS · 6.4/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
3 / 9 / 14
63% KP
17,765
14.1% share
11,666g
194 CS · 6.4/m
Blackhero1#EUW
Fizz · Mid
13 / 7 / 3
59.3% KP
32,488
25.8% share
13,475g
188 CS · 6.2/m
Opossos#侘 寂
Zilean · ADC
0 / 2 / 14
51.9% KP
25,537
20.3% share
10,969g
184 CS · 6/m
RenoirDessendre#Miky
Camille · Support
10 / 11 / 12
81.5% KP
31,531
25% share
12,846g
80 CS · 2.6/m
Red side
VictoryZanzarah#1996
Ornn · Top
5 / 2 / 14
51.4% KP
20,233
12.9% share
12,891g
173 CS · 5.7/m
Red block#999
Lee Sin · Jungle
14 / 3 / 13
73% KP
52,967
33.8% share
16,934g
226 CS · 7.4/m
ttv mentosslol#GRE
Cassiopeia · Mid
4 / 8 / 9
35.1% KP
29,201
18.6% share
12,721g
249 CS · 8.2/m
yebit#haha
Kai'Sa · ADC
8 / 6 / 10
48.6% KP
36,480
23.3% share
17,366g
270 CS · 8.8/m
Thumbs Down#4847
Pyke · Support
6 / 8 / 12
48.6% KP
17,929
11.4% share
11,050g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
