Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 68 days ago
4 / 6 / 9
K / D / A
36.1%
Kill participation
641.7
Damage / min
11,267g
445.9 gold / min
17
11 placed · 0 cleared
219
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIsoMS#URGOT
Urgot · Top
4 / 4 / 6
32.3% KP
18,450
21.7% share
9,247g
164 CS · 6.5/m
Rame#011
Rengar · Jungle
5 / 12 / 9
45.2% KP
23,096
27.2% share
11,507g
177 CS · 7/m
Erling Haaland#tukan
Locke · Mid
12 / 7 / 5
54.8% KP
21,055
24.8% share
12,548g
198 CS · 7.8/m
Люби меня#Люби
Vayne · ADC
9 / 7 / 1
32.3% KP
14,155
16.7% share
12,039g
171 CS · 6.8/m
JG1#fake
Blitzcrank · Support
1 / 6 / 16
54.8% KP
8,077
9.5% share
7,694g
21 CS · 0.8/m
Red side
VictoryKatze#myao
Teemo · Top
7 / 4 / 10
47.2% KP
21,725
20% share
11,924g
196 CS · 7.8/m
Isaiah 41 10#WITHU
Talon · Jungle
9 / 10 / 12
58.3% KP
24,782
22.8% share
12,353g
193 CS · 7.6/m
ttv mentosslol#GRE
Cassiopeia · Mid
4 / 6 / 9
36.1% KP
16,213
14.9% share
11,267g
219 CS · 8.7/m
HasaYone#UA1
Draven · ADC
15 / 6 / 8
63.9% KP
41,520
38.2% share
20,369g
236 CS · 9.3/m
HHX#2221
Milio · Support
1 / 5 / 23
66.7% KP
4,539
4.2% share
8,200g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
