Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 62 days ago
9 / 4 / 5
K / D / A
42.4%
Kill participation
1,120
Damage / min
13,450g
525.7 gold / min
26
12 placed · 2 cleared
230
9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiyuu zzz#EUW2
Locke · Top
2 / 9 / 4
27.3% KP
12,245
13.8% share
9,125g
207 CS · 8.1/m
Sinerias#EUW
Master Yi · Jungle
10 / 6 / 4
63.6% KP
25,519
28.7% share
13,470g
164 CS · 6.4/m
UnRecogniZED#MUSTA
Zed · Mid
6 / 4 / 1
31.8% KP
21,636
24.3% share
11,919g
199 CS · 7.8/m
Glassy Sky#ONE
Ashe · ADC
1 / 6 / 8
40.9% KP
19,624
22.1% share
10,015g
208 CS · 8.1/m
alvarooo#000
Seraphine · Support
3 / 8 / 7
45.5% KP
9,955
11.2% share
7,578g
31 CS · 1.2/m
Red side
Victoryttv mentosslol#GRE
Jayce · Top
9 / 4 / 5
42.4% KP
28,654
27% share
13,450g
230 CS · 9/m
i cnat spel#777
Karthus · Jungle
12 / 4 / 10
66.7% KP
33,392
31.5% share
14,499g
244 CS · 9.5/m
ObiDagsYTB#EUW
Akali · Mid
6 / 4 / 5
33.3% KP
17,520
16.5% share
11,478g
205 CS · 8/m
Right Hand#korea
Lucian · ADC
5 / 6 / 8
39.4% KP
20,154
19% share
12,073g
207 CS · 8.1/m
The Absolut#bg3
Nami · Support
1 / 4 / 17
54.5% KP
6,237
5.9% share
8,433g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
