Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 61 days ago
8 / 4 / 10
K / D / A
42.9%
Kill participation
947.5
Damage / min
16,791g
545.8 gold / min
15
6 placed · 6 cleared
283
9.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLaMouud#EUW
Zed · Top
15 / 4 / 1
38.1% KP
34,705
25.2% share
14,880g
251 CS · 8.2/m
Chevalier Karbon#DQ IX
Udyr · Jungle
10 / 3 / 15
59.5% KP
32,142
23.4% share
17,959g
265 CS · 8.6/m
scythe#gamer
Syndra · Mid
6 / 5 / 14
47.6% KP
27,039
19.7% share
13,819g
221 CS · 7.2/m
ttv mentosslol#GRE
Ezreal · ADC
8 / 4 / 10
42.9% KP
29,150
21.2% share
16,791g
283 CS · 9.2/m
SQW0Z BAB#DETKA
Rakan · Support
3 / 1 / 21
57.1% KP
14,434
10.5% share
10,437g
33 CS · 1.1/m
Red side
Defeatdepredador ápice#6XX
Gwen · Top
6 / 6 / 2
47.1% KP
34,382
32.6% share
17,247g
243 CS · 7.9/m
IWTGankYou#999
Qiyana · Jungle
5 / 8 / 5
58.8% KP
19,251
18.3% share
16,239g
251 CS · 8.2/m
RaYouDam#EUW
Yone · Mid
2 / 9 / 6
47.1% KP
19,021
18% share
12,850g
267 CS · 8.7/m
Secret#6994
Viktor · ADC
0 / 8 / 5
29.4% KP
21,809
20.7% share
10,665g
207 CS · 6.7/m
BONJOUR L AMI#mio韩服
Pyke · Support
4 / 11 / 7
64.7% KP
10,986
10.4% share
11,121g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
