Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 60 days ago
15 / 9 / 9
K / D / A
60%
Kill participation
1,520.4
Damage / min
17,898g
562.5 gold / min
20
5 placed · 5 cleared
273
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV debster#lol
Camille · Top
2 / 8 / 5
25.9% KP
20,909
16% share
11,936g
235 CS · 7.4/m
Buggy2v9#EUW
Shaco · Jungle
6 / 8 / 12
66.7% KP
27,801
21.3% share
12,803g
169 CS · 5.3/m
indoor fish#EUW
Tristana · Mid
3 / 11 / 9
44.4% KP
21,122
16.2% share
12,664g
246 CS · 7.7/m
avarice61#51483
Smolder · ADC
12 / 6 / 4
59.3% KP
37,522
28.7% share
21,449g
381 CS · 12/m
depr#simon
Heimerdinger · Support
4 / 7 / 12
59.3% KP
23,359
17.9% share
11,115g
75 CS · 2.4/m
Red side
VictoryJL Ragner#Rago1
Nasus · Top
3 / 3 / 2
12.5% KP
16,514
12.5% share
15,127g
284 CS · 8.9/m
Tazx3#XIII
Briar · Jungle
7 / 9 / 5
30% KP
13,597
10.3% share
13,432g
189 CS · 5.9/m
ttv mentosslol#GRE
Jayce · Mid
15 / 9 / 9
60% KP
48,375
36.5% share
17,898g
273 CS · 8.6/m
regate#EUW12
Karthus · ADC
13 / 6 / 8
52.5% KP
45,641
34.4% share
17,564g
265 CS · 8.3/m
RAIKO KATA KING#KATA
Blitzcrank · Support
2 / 0 / 13
37.5% KP
8,451
6.4% share
9,250g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
