Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 58 days ago
5 / 11 / 6
K / D / A
35.5%
Kill participation
797.7
Damage / min
12,110g
352.9 gold / min
23
5 placed · 5 cleared
228
6.6 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohn Cena#19634
Ambessa · Top
11 / 7 / 6
54.8% KP
45,812
33.5% share
17,319g
270 CS · 7.9/m
Eloha#0001
Lee Sin · Jungle
3 / 13 / 16
61.3% KP
17,217
12.6% share
13,052g
174 CS · 5.1/m
ttv mentosslol#GRE
Lissandra · Mid
5 / 11 / 6
35.5% KP
27,375
20% share
12,110g
228 CS · 6.6/m
timetoshine#1401
Kalista · ADC
11 / 8 / 6
54.8% KP
26,234
19.2% share
19,691g
353 CS · 10.3/m
Sergeant Sona#KJP
Senna · Support
1 / 8 / 15
51.6% KP
20,185
14.8% share
11,040g
56 CS · 1.6/m
Red side
VictoryDeleOmneSanctum#Nihil
Camille · Top
7 / 13 / 10
36.2% KP
23,852
15.5% share
13,365g
220 CS · 6.4/m
G2 SkewMond#3327
Xin Zhao · Jungle
10 / 3 / 21
66% KP
34,167
22.2% share
17,069g
258 CS · 7.5/m
Stab#6969
Zoe · Mid
7 / 3 / 10
36.2% KP
24,402
15.9% share
14,878g
286 CS · 8.3/m
ellie#whent
Jinx · ADC
21 / 7 / 13
72.3% KP
62,324
40.5% share
24,225g
285 CS · 8.3/m
Hydra#jzbj
Janna · Support
2 / 5 / 35
78.7% KP
8,963
5.8% share
11,755g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
