Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 55 days ago
10 / 5 / 10
K / D / A
64.5%
Kill participation
1,009.3
Damage / min
16,481g
456.3 gold / min
53
5 placed · 13 cleared
272
7.5 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Ambessa · Top
0 / 7 / 7
22.6% KP
27,676
18.6% share
13,134g
258 CS · 7.1/m
Skeanz#Neil
Lee Sin · Jungle
9 / 6 / 12
67.7% KP
24,791
16.6% share
17,484g
266 CS · 7.4/m
ttv mentosslol#GRE
Ahri · Mid
10 / 5 / 10
64.5% KP
36,452
24.5% share
16,481g
272 CS · 7.5/m
i cnat spel#777
Karthus · ADC
5 / 7 / 11
51.6% KP
46,797
31.4% share
15,508g
270 CS · 7.5/m
Fleshy#EU1
Pyke · Support
7 / 10 / 9
51.6% KP
13,213
8.9% share
11,708g
28 CS · 0.8/m
Red side
VictoryNothing much#EUW
Camille · Top
17 / 8 / 8
71.4% KP
53,955
37% share
21,469g
303 CS · 8.4/m
Zefath#EUW
Shaco · Jungle
3 / 4 / 18
60% KP
31,525
21.6% share
14,044g
217 CS · 6/m
Opossos#侘 寂
Zilean · Mid
3 / 2 / 17
57.1% KP
16,768
11.5% share
12,958g
238 CS · 6.6/m
19helforca03#EUW
Yunara · ADC
12 / 10 / 5
48.6% KP
37,281
25.5% share
19,668g
327 CS · 9.1/m
anteno#PT1
Leona · Support
0 / 7 / 16
45.7% KP
6,386
4.4% share
8,846g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
