Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 54 days ago
3 / 5 / 5
K / D / A
36.4%
Kill participation
722.7
Damage / min
8,379g
395.5 gold / min
20
5 placed · 4 cleared
162
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJJESUS#AMEM
Aatrox · Top
2 / 1 / 3
22.7% KP
17,021
22.7% share
7,921g
163 CS · 7.7/m
EDG我会赢PWadking#mio韩服
Viego · Jungle
7 / 2 / 0
31.8% KP
8,034
10.7% share
11,034g
187 CS · 8.8/m
ttv mentosslol#GRE
Syndra · Mid
3 / 5 / 5
36.4% KP
15,310
20.4% share
8,379g
162 CS · 7.6/m
bobicek#512
Yunara · ADC
8 / 3 / 4
54.5% KP
25,419
33.8% share
12,787g
232 CS · 11/m
Carlo#1212
Blitzcrank · Support
2 / 2 / 7
40.9% KP
9,337
12.4% share
6,425g
24 CS · 1.1/m
Red side
Defeatstar zall#euw3
Veigar · Top
0 / 5 / 3
23.1% KP
7,632
14.1% share
6,394g
130 CS · 6.1/m
Aliquis#1337
Dr. Mundo · Jungle
2 / 4 / 4
46.2% KP
10,786
19.9% share
7,921g
152 CS · 7.2/m
alix de souza#1453
Akali · Mid
6 / 5 / 1
53.8% KP
14,805
27.3% share
9,447g
197 CS · 9.3/m
chillfalls1#KCWIN
Ezreal · ADC
3 / 3 / 3
46.2% KP
15,480
28.6% share
10,078g
201 CS · 9.5/m
BONJOUR L AMI#mio韩服
Pyke · Support
2 / 5 / 8
76.9% KP
5,477
10.1% share
5,814g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
