Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 50 days ago
4 / 9 / 12
K / D / A
48.5%
Kill participation
913.8
Damage / min
14,613g
410.5 gold / min
28
13 placed · 0 cleared
238
6.7 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
5
Dragons
2
Baron
9
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMalevolence#HAZE
Sion · Top
8 / 10 / 4
36.4% KP
48,326
30.3% share
20,858g
359 CS · 10.1/m
TTV HYBRADGE#ADL
Bel'Veth · Jungle
14 / 8 / 9
69.7% KP
39,148
24.6% share
20,600g
214 CS · 6/m
ttv mentosslol#GRE
Galio · Mid
4 / 9 / 12
48.5% KP
32,533
20.4% share
14,613g
238 CS · 6.7/m
Welyn#TWTV
Aurelion Sol · ADC
6 / 6 / 9
45.5% KP
30,441
19.1% share
18,787g
301 CS · 8.5/m
TTV Mirrai#026
Alistar · Support
1 / 7 / 14
45.5% KP
8,952
5.6% share
10,299g
23 CS · 0.6/m
Red side
DefeatSSO Axel#EUW
Tryndamere · Top
6 / 9 / 6
30.8% KP
43,287
23.2% share
17,114g
347 CS · 9.7/m
Typhoon#tuni
Kindred · Jungle
9 / 6 / 11
51.3% KP
42,503
22.8% share
18,383g
307 CS · 8.6/m
Twitch Aegonxlol#AKALI
Akali · Mid
9 / 7 / 9
46.2% KP
50,003
26.8% share
16,691g
286 CS · 8/m
SeyZo#bête
Kai'Sa · ADC
8 / 5 / 8
41% KP
38,816
20.8% share
18,926g
304 CS · 8.5/m
MaXiMaL BlobFish#EUW
Shen · Support
7 / 6 / 13
51.3% KP
12,022
6.4% share
11,480g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
