Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 50 days ago
5 / 2 / 0
K / D / A
50%
Kill participation
816.5
Damage / min
9,984g
455.2 gold / min
16
8 placed · 1 cleared
201
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGovno Smrdljivo#GOVNO
Olaf · Top
1 / 5 / 3
40% KP
9,992
17.4% share
7,817g
158 CS · 7.2/m
Jiang Ziya#000
Nidalee · Jungle
3 / 3 / 1
40% KP
7,073
12.3% share
8,259g
156 CS · 7.1/m
Barsas#BRAND
Brand · Mid
1 / 3 / 3
40% KP
16,135
28.1% share
7,118g
151 CS · 6.9/m
ttv mentosslol#GRE
Caitlyn · ADC
5 / 2 / 0
50% KP
17,908
31.2% share
9,984g
201 CS · 9.2/m
memotherapy#EUW
Bard · Support
0 / 5 / 5
50% KP
6,366
11.1% share
5,378g
9 CS · 0.4/m
Red side
VictoryAitchAre#6767
Darius · Top
9 / 2 / 4
72.2% KP
14,477
24.4% share
11,080g
197 CS · 9/m
S16 CIRCUS OWNER#RESET
Xin Zhao · Jungle
1 / 1 / 11
66.7% KP
11,846
20% share
9,174g
166 CS · 7.6/m
Tom Pearl#EUWW
Galio · Mid
3 / 4 / 1
22.2% KP
10,873
18.3% share
7,731g
151 CS · 6.9/m
CZUJĘ ŻE CHCĘ#ZABlĆ
Ashe · ADC
2 / 1 / 8
55.6% KP
15,177
25.6% share
9,318g
188 CS · 8.6/m
Tantura#1948
Seraphine · Support
3 / 2 / 9
66.7% KP
6,961
11.7% share
6,505g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
