Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 47 days ago
0 / 4 / 5
K / D / A
50%
Kill participation
447.5
Damage / min
8,982g
337.5 gold / min
17
9 placed · 2 cleared
219
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychill vibes#0130
Rumble · Top
8 / 0 / 4
33.3% KP
31,145
25.3% share
11,771g
229 CS · 8.6/m
Lurox#Lurox
Jarvan IV · Jungle
4 / 2 / 16
55.6% KP
19,903
16.2% share
12,296g
197 CS · 7.4/m
indoor fish#EUW
Smolder · Mid
9 / 4 / 3
33.3% KP
32,226
26.2% share
13,312g
244 CS · 9.2/m
KingKingDanny#EUW
Jhin · ADC
7 / 2 / 9
44.4% KP
18,008
14.6% share
13,210g
206 CS · 7.7/m
Hungry#444
Zoe · Support
8 / 2 / 14
61.1% KP
21,670
17.6% share
10,408g
25 CS · 0.9/m
Red side
DefeatRaiderGO#TWTV1
Kayle · Top
0 / 9 / 1
10% KP
8,829
14.4% share
7,570g
194 CS · 7.3/m
dye this world#22222
Naafiri · Jungle
7 / 7 / 0
70% KP
17,848
29.2% share
10,491g
147 CS · 5.5/m
ttv mentosslol#GRE
Galio · Mid
0 / 4 / 5
50% KP
11,910
19.5% share
8,982g
219 CS · 8.2/m
lifetime#zoer
Caitlyn · ADC
2 / 7 / 2
40% KP
15,843
25.9% share
11,325g
224 CS · 8.4/m
TWTV Wakatito#ESILE
Elise · Support
1 / 9 / 2
30% KP
6,679
10.9% share
6,768g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
