Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 39 days ago
9 / 4 / 4
K / D / A
40.6%
Kill participation
828
Damage / min
13,685g
516.4 gold / min
22
11 placed · 0 cleared
275
10.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitchTV Nyro#TWTV
Lee Sin · Top
4 / 12 / 8
37.5% KP
17,669
20.3% share
9,805g
132 CS · 5/m
모르파리우스#2003
Ivern · Jungle
3 / 5 / 18
65.6% KP
8,880
10.2% share
10,621g
122 CS · 4.6/m
ttv mentosslol#GRE
Ryze · Mid
9 / 4 / 4
40.6% KP
21,942
25.2% share
13,685g
275 CS · 10.4/m
SmallBugi#EUW
Caitlyn · ADC
11 / 4 / 5
50% KP
24,057
27.7% share
16,261g
266 CS · 10/m
TwTv Lathyrus#EUW01
Bard · Support
5 / 3 / 18
71.9% KP
14,384
16.5% share
10,512g
25 CS · 0.9/m
Red side
VictoryDarktOner#PRIME
Yone · Top
5 / 4 / 8
46.4% KP
24,645
25.6% share
14,641g
272 CS · 10.3/m
Rabble Arouser#EUW
Qiyana · Jungle
10 / 6 / 6
57.1% KP
19,250
20% share
14,304g
182 CS · 6.9/m
Sorcerer#Mage
Karthus · Mid
10 / 8 / 7
60.7% KP
37,891
39.3% share
13,415g
235 CS · 8.9/m
ttv ronaldoo#back
Vladimir · ADC
3 / 7 / 5
28.6% KP
8,686
9% share
11,122g
185 CS · 7/m
ande934g#9999
Leona · Support
0 / 7 / 13
46.4% KP
5,876
6.1% share
6,969g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
