Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 32 days ago
4 / 5 / 7
K / D / A
39.3%
Kill participation
949.1
Damage / min
12,322g
419.8 gold / min
17
8 placed · 2 cleared
263
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGovno Smrdljivo#GOVNO
Anivia · Top
3 / 5 / 5
53.3% KP
33,614
29.1% share
11,827g
267 CS · 9.1/m
amikesiknemmulik#futom
Shaco · Jungle
4 / 4 / 6
66.7% KP
26,269
22.8% share
10,374g
185 CS · 6.3/m
Art The Clown#ZYZY
Mel · Mid
4 / 6 / 1
33.3% KP
27,516
23.8% share
11,284g
263 CS · 9/m
Blek#Lucky
Tristana · ADC
4 / 6 / 1
33.3% KP
19,020
16.5% share
12,524g
213 CS · 7.3/m
LDS ICrazzy#PERU
Blitzcrank · Support
0 / 7 / 8
53.3% KP
9,032
7.8% share
6,952g
27 CS · 0.9/m
Red side
VictorySSO Axel#MMM2
Tryndamere · Top
3 / 7 / 1
14.3% KP
16,263
16.6% share
12,458g
256 CS · 8.7/m
Kiki#MATES
Qiyana · Jungle
10 / 1 / 7
60.7% KP
19,984
20.3% share
16,748g
238 CS · 8.1/m
ttv mentosslol#GRE
Syndra · Mid
4 / 5 / 7
39.3% KP
27,857
28.4% share
12,322g
263 CS · 9/m
Clyyde#4999
Swain · ADC
8 / 1 / 13
75% KP
25,161
25.6% share
14,826g
238 CS · 8.1/m
Lyy#angel
Twisted Fate · Support
3 / 1 / 17
71.4% KP
8,979
9.1% share
10,388g
59 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
