Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 26 days ago
3 / 6 / 0
K / D / A
27.3%
Kill participation
617.4
Damage / min
10,816g
415.7 gold / min
19
9 placed · 2 cleared
235
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoi DΣMON#EUW
Rek'Sai · Top
3 / 4 / 7
90.9% KP
13,998
21.8% share
8,690g
142 CS · 5.5/m
mayoeba yabureru#天下無双
Cho'Gath · Jungle
2 / 4 / 5
63.6% KP
11,065
17.2% share
8,823g
168 CS · 6.5/m
ttv mentosslol#GRE
Lucian · Mid
3 / 6 / 0
27.3% KP
16,063
25% share
10,816g
235 CS · 9/m
E M I L L I E#bleed
Viktor · ADC
2 / 7 / 6
72.7% KP
14,042
21.8% share
8,826g
167 CS · 6.4/m
Mojie23#EUW
Senna · Support
1 / 6 / 6
63.6% KP
9,139
14.2% share
7,487g
47 CS · 1.8/m
Red side
Victoryqualzy#001
Yone · Top
9 / 4 / 3
44.4% KP
33,672
33.5% share
14,949g
255 CS · 9.8/m
FTH S0bek#Julie
Wukong · Jungle
6 / 0 / 7
48.1% KP
15,557
15.5% share
12,945g
241 CS · 9.3/m
Harbo#000
Zoe · Mid
2 / 1 / 5
25.9% KP
16,434
16.4% share
10,950g
235 CS · 9/m
zwaker#T1WIN
Mel · ADC
7 / 1 / 6
48.1% KP
25,859
25.7% share
13,113g
226 CS · 8.7/m
29 12 2009#kedi
Galio · Support
3 / 5 / 13
59.3% KP
8,969
8.9% share
8,856g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
