Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 23 days ago
4 / 4 / 7
K / D / A
42.3%
Kill participation
687.4
Damage / min
13,587g
428.8 gold / min
37
15 placed · 3 cleared
287
9.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMAY GOD SAVE YOU#DOOM
Rumble · Top
4 / 8 / 9
50% KP
30,698
25.6% share
11,066g
179 CS · 5.6/m
TWTV Peng04#Yuqi
Lee Sin · Jungle
1 / 11 / 11
46.2% KP
20,667
17.2% share
10,955g
160 CS · 5/m
ttv mentosslol#GRE
Ryze · Mid
4 / 4 / 7
42.3% KP
21,779
18.1% share
13,587g
287 CS · 9.1/m
Ryuk#adc
Yunara · ADC
15 / 4 / 6
80.8% KP
36,080
30% share
24,470g
325 CS · 10.3/m
Cryoshi#alive
Seraphine · Support
2 / 8 / 16
69.2% KP
10,882
9.1% share
9,796g
17 CS · 0.5/m
Red side
Defeatpt4#000
Ambessa · Top
6 / 3 / 7
37.1% KP
24,316
18.5% share
14,020g
279 CS · 8.8/m
devil sc#99666
Pantheon · Jungle
4 / 4 / 9
37.1% KP
18,812
14.3% share
11,520g
193 CS · 6.1/m
TwTv LadicusVibe#Vayne
Twitch · Mid
4 / 8 / 14
51.4% KP
31,548
23.9% share
13,186g
218 CS · 6.9/m
SHJY#Lure
Kai'Sa · ADC
17 / 5 / 4
60% KP
36,311
27.6% share
20,485g
294 CS · 9.3/m
Jocelyn Flores#505
Senna · Support
4 / 6 / 21
71.4% KP
20,759
15.8% share
11,986g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
