Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 16 days ago
8 / 5 / 2
K / D / A
33.3%
Kill participation
919.8
Damage / min
14,619g
446.2 gold / min
37
12 placed · 9 cleared
266
8.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPatxiElPirata#TOP
Camille · Top
8 / 6 / 5
34.2% KP
29,060
18.2% share
11,914g
179 CS · 5.5/m
RAIKO KATA KING#KATA
Lee Sin · Jungle
9 / 3 / 10
50% KP
28,942
18.2% share
14,832g
239 CS · 7.3/m
INDD#WWW
Syndra · Mid
3 / 6 / 15
47.4% KP
34,187
21.4% share
14,015g
259 CS · 7.9/m
Sylphie#白 雪
Caitlyn · ADC
14 / 9 / 9
60.5% KP
48,073
30.2% share
20,485g
316 CS · 9.6/m
INFLATEDPawełek#INFL
Bard · Support
4 / 6 / 26
78.9% KP
19,173
12% share
11,584g
21 CS · 0.6/m
Red side
DefeatZD1#lol
Renekton · Top
8 / 7 / 5
43.3% KP
35,508
26.7% share
14,947g
279 CS · 8.5/m
Twtv yurosmid#00019
Jarvan IV · Jungle
6 / 9 / 11
56.7% KP
22,532
16.9% share
13,038g
186 CS · 5.7/m
ttv mentosslol#GRE
Tristana · Mid
8 / 5 / 2
33.3% KP
30,140
22.6% share
14,619g
266 CS · 8.1/m
Welyn#TWTV
Aurelion Sol · ADC
5 / 10 / 10
50% KP
25,562
19.2% share
13,797g
197 CS · 6/m
Sergeant Sona#KJP
Sona · Support
3 / 7 / 21
80% KP
19,389
14.6% share
11,491g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
