Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 15 days ago
7 / 3 / 16
K / D / A
62.2%
Kill participation
656.7
Damage / min
15,338g
532.3 gold / min
23
8 placed · 2 cleared
243
8.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryILIANE BESSA#222
Irelia · Top
6 / 8 / 11
45.9% KP
19,410
17.9% share
12,446g
209 CS · 7.3/m
ttv mentosslol#GRE
Trundle · Jungle
7 / 3 / 16
62.2% KP
18,925
17.4% share
15,338g
243 CS · 8.4/m
Corvus#DQ9
Locke · Mid
5 / 10 / 7
32.4% KP
19,306
17.8% share
10,652g
159 CS · 5.5/m
双 轴#zzz
Jhin · ADC
10 / 3 / 14
64.9% KP
28,346
26.1% share
16,923g
244 CS · 8.5/m
TwTv Lathyrus#EUW01
Bard · Support
9 / 4 / 13
59.5% KP
22,596
20.8% share
12,380g
24 CS · 0.8/m
Red side
DefeatLalo#who
Jayce · Top
12 / 8 / 4
57.1% KP
33,258
29% share
16,320g
258 CS · 9/m
Foxie#003
Ambessa · Jungle
2 / 8 / 6
28.6% KP
11,601
10.1% share
10,054g
188 CS · 6.5/m
MagiFelix5#EUW
Aurora · Mid
7 / 4 / 9
57.1% KP
34,829
30.4% share
11,799g
217 CS · 7.5/m
Gxnz#999
Jinx · ADC
6 / 10 / 7
46.4% KP
27,370
23.9% share
13,882g
236 CS · 8.2/m
Sprumble#000
Rakan · Support
1 / 7 / 17
64.3% KP
7,428
6.5% share
8,262g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
