Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 12 days ago
8 / 1 / 12
K / D / A
62.5%
Kill participation
1,061.1
Damage / min
14,468g
563 gold / min
25
13 placed · 2 cleared
273
10.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGetgreen#EUW
Ambessa · Top
7 / 2 / 8
46.9% KP
18,701
20.3% share
11,741g
219 CS · 8.5/m
TwTv Casper1lol#001
Sylas · Jungle
9 / 4 / 12
65.6% KP
16,044
17.4% share
12,470g
201 CS · 7.8/m
ttv mentosslol#GRE
Yone · Mid
8 / 1 / 12
62.5% KP
27,269
29.6% share
14,468g
273 CS · 10.6/m
Conq and Donk#conq
Singed · ADC
4 / 4 / 7
34.4% KP
17,728
19.2% share
12,749g
231 CS · 9/m
XCZD7FUIO#EUW
Elise · Support
4 / 4 / 16
62.5% KP
12,394
13.5% share
8,510g
20 CS · 0.8/m
Red side
DefeatKritias#Aries
Aatrox · Top
0 / 7 / 6
40% KP
14,141
18.2% share
7,879g
196 CS · 7.6/m
stalk ur socials#eyes
Viego · Jungle
3 / 11 / 7
66.7% KP
16,567
21.3% share
8,865g
116 CS · 4.5/m
hope#zxs
Ahri · Mid
3 / 6 / 6
60% KP
14,243
18.3% share
9,502g
206 CS · 8/m
PaoPao lol#TwTv
Aurelion Sol · ADC
7 / 1 / 5
80% KP
22,440
28.8% share
13,714g
233 CS · 9.1/m
DeIeted#meow
Pantheon · Support
2 / 8 / 7
60% KP
10,424
13.4% share
6,512g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
