Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 6 hours ago
5 / 9 / 4
K / D / A
39.1%
Kill participation
732.4
Damage / min
10,042g
388.7 gold / min
14
9 placed · 1 cleared
205
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHawkella#1912
Riven · Top
5 / 9 / 5
43.5% KP
17,085
22.8% share
10,392g
170 CS · 6.6/m
Ahsokaa#EUW
Cho'Gath · Jungle
6 / 3 / 3
39.1% KP
15,412
20.5% share
11,949g
173 CS · 6.7/m
ttv mentosslol#GRE
Syndra · Mid
5 / 9 / 4
39.1% KP
18,920
25.2% share
10,042g
205 CS · 7.9/m
plaything#anci
Ashe · ADC
5 / 10 / 5
43.5% KP
18,842
25.1% share
11,782g
200 CS · 7.7/m
Antos#2060
Alistar · Support
2 / 4 / 9
47.8% KP
4,786
6.4% share
6,991g
21 CS · 0.8/m
Red side
Victoryundersea light#KAI
Jayce · Top
6 / 7 / 7
37.1% KP
20,951
18.4% share
12,364g
209 CS · 8.1/m
dye this world#22222
Kayn · Jungle
9 / 3 / 11
57.1% KP
38,395
33.7% share
14,378g
213 CS · 8.2/m
Roro Farmer#EUW
Sylas · Mid
11 / 2 / 4
42.9% KP
17,231
15.1% share
12,421g
211 CS · 8.2/m
Strode#1508
Aphelios · ADC
6 / 8 / 8
40% KP
25,976
22.8% share
14,903g
219 CS · 8.5/m
Elize Insanity#Tempo
Elise · Support
3 / 3 / 12
42.9% KP
11,430
10% share
8,752g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
