Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 5 hours ago
7 / 6 / 4
K / D / A
44%
Kill participation
777.4
Damage / min
13,382g
433.3 gold / min
25
10 placed · 4 cleared
228
7.4 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpoodersussi#1352
Rumble · Top
3 / 3 / 8
47.8% KP
33,027
27.9% share
11,706g
242 CS · 7.8/m
imp blood#enjoy
Rek'Sai · Jungle
3 / 6 / 6
39.1% KP
11,882
10% share
10,606g
158 CS · 5.1/m
zng zng zng#11111
Quinn · Mid
4 / 6 / 8
52.2% KP
33,787
28.5% share
11,406g
223 CS · 7.2/m
Itoshi Rin#SSSS
Draven · ADC
12 / 5 / 2
60.9% KP
30,728
25.9% share
17,997g
270 CS · 8.7/m
sad and bad#00000
Janna · Support
1 / 5 / 16
73.9% KP
9,018
7.6% share
8,677g
32 CS · 1/m
Red side
VictorySwiT#ZEUS
K'Sante · Top
1 / 5 / 5
24% KP
10,722
10.5% share
9,740g
204 CS · 6.6/m
Diamondprox#ProX
Sejuani · Jungle
3 / 2 / 18
84% KP
20,322
19.8% share
13,767g
229 CS · 7.4/m
ttv mentosslol#GRE
Cassiopeia · Mid
7 / 6 / 4
44% KP
24,010
23.4% share
13,382g
228 CS · 7.4/m
Kite Machine#2015
Zeri · ADC
14 / 5 / 6
80% KP
33,879
33% share
18,870g
326 CS · 10.6/m
SPIRIT EMPRESS#MERGE
Bard · Support
0 / 5 / 11
44% KP
13,639
13.3% share
8,212g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
