Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Flex · 222 days ago
18 / 4 / 6
K / D / A
55.8%
Kill participation
1,723.9
Damage / min
16,729g
575.2 gold / min
28
11 placed · 2 cleared
254
8.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMal biri#Mal
Vladimir · Top
18 / 4 / 6
55.8% KP
50,138
43.9% share
16,729g
254 CS · 8.7/m
Çileli Forap#TR1
Viego · Jungle
7 / 5 / 7
32.6% KP
12,445
10.9% share
12,003g
166 CS · 5.7/m
Boltarh#Bolt
Annie · Mid
4 / 5 / 8
27.9% KP
14,868
13% share
10,278g
150 CS · 5.2/m
Shredder#Shred
Draven · ADC
10 / 5 / 7
39.5% KP
17,951
15.7% share
15,555g
214 CS · 7.4/m
Kai#sei
Zyra · Support
4 / 2 / 19
53.5% KP
18,914
16.5% share
11,240g
59 CS · 2/m
Red side
DefeatFiçiçu#TR1
Malphite · Top
2 / 7 / 4
28.6% KP
26,211
26.7% share
10,584g
172 CS · 5.9/m
iosi2#TR1
Qiyana · Jungle
5 / 9 / 2
33.3% KP
18,710
19.1% share
12,200g
198 CS · 6.8/m
MonoDucaLion#TR1
Syndra · Mid
9 / 6 / 1
47.6% KP
31,121
31.7% share
13,928g
243 CS · 8.4/m
tüpçühaydar#3131
Miss Fortune · ADC
3 / 8 / 3
28.6% KP
13,460
13.7% share
12,007g
220 CS · 7.6/m
JHİN TONİC#TR333
Leona · Support
2 / 13 / 5
33.3% KP
8,590
8.8% share
7,707g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
