Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Flex · 220 days ago
20 / 9 / 14
K / D / A
65.4%
Kill participation
1,935.9
Damage / min
29,134g
624.1 gold / min
47
18 placed · 9 cleared
373
8 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
4
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAphel#meto
Gwen · Top
9 / 15 / 11
42.6% KP
69,401
30.1% share
20,011g
314 CS · 6.7/m
Hithari#7878
Master Yi · Jungle
10 / 15 / 13
48.9% KP
36,633
15.9% share
20,228g
280 CS · 6/m
TAK TAK TAK#2422
Zed · Mid
8 / 5 / 11
40.4% KP
28,225
12.2% share
17,073g
245 CS · 5.2/m
klaise#0001
Veigar · ADC
18 / 8 / 15
70.2% KP
78,110
33.9% share
24,694g
309 CS · 6.6/m
SérénitéLesprit#ANTRM
Tahm Kench · Support
2 / 9 / 24
55.3% KP
18,377
8% share
13,391g
37 CS · 0.8/m
Red side
VictoryIncursio#Inc
Zaahen · Top
14 / 6 / 11
48.1% KP
53,878
23.6% share
23,550g
431 CS · 9.2/m
PL SwindLer#TR1
Vi · Jungle
10 / 11 / 15
48.1% KP
41,058
18% share
20,271g
290 CS · 6.2/m
Boltarh#Bolt
Annie · Mid
7 / 10 / 17
46.2% KP
26,599
11.7% share
14,507g
184 CS · 3.9/m
Mal biri#Mal
Aphelios · ADC
20 / 9 / 14
65.4% KP
90,375
39.6% share
29,134g
373 CS · 8/m
Çileli Forap#TR1
Thresh · Support
1 / 11 / 30
59.6% KP
16,403
7.2% share
13,571g
44 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
