Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 211 days ago
5 / 5 / 4
K / D / A
34.6%
Kill participation
996.4
Damage / min
13,277g
489.3 gold / min
28
11 placed · 2 cleared
257
9.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMal biri#Mal
Gnar · Top
5 / 5 / 4
34.6% KP
27,036
26.7% share
13,277g
257 CS · 9.5/m
Slizard#TR1
Shyvana · Jungle
3 / 10 / 3
23.1% KP
13,587
13.4% share
9,265g
155 CS · 5.7/m
u88#TR1
Malzahar · Mid
0 / 7 / 7
26.9% KP
18,943
18.7% share
9,901g
223 CS · 8.2/m
Furkanikun#TR1
Varus · ADC
14 / 8 / 4
69.2% KP
30,122
29.8% share
14,548g
196 CS · 7.2/m
Pone#ayak
Nautilus · Support
4 / 12 / 13
65.4% KP
11,422
11.3% share
8,912g
29 CS · 1.1/m
Red side
Victoryd2u#exile
Olaf · Top
3 / 8 / 9
28.6% KP
16,555
14.1% share
8,859g
138 CS · 5.1/m
xaLoooo#TR1
Lee Sin · Jungle
23 / 4 / 12
83.3% KP
41,763
35.5% share
19,573g
226 CS · 8.3/m
KAYMAĞIMM#TR1
Hwei · Mid
6 / 2 / 15
50% KP
20,742
17.6% share
11,201g
209 CS · 7.7/m
sukiメ#huwoa
Yunara · ADC
8 / 7 / 12
47.6% KP
27,548
23.4% share
13,366g
192 CS · 7.1/m
arzhel#green
Seraphine · Support
2 / 5 / 28
71.4% KP
11,095
9.4% share
9,266g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
