Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 211 days ago
5 / 9 / 4
K / D / A
56.3%
Kill participation
1,102.8
Damage / min
12,894g
505 gold / min
18
8 placed · 2 cleared
214
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcatay#auhf
Garen · Top
5 / 6 / 0
31.3% KP
14,187
18.8% share
10,284g
180 CS · 7/m
Nimbus#TR45
Shen · Jungle
3 / 5 / 4
43.8% KP
5,649
7.5% share
9,003g
125 CS · 4.9/m
Ö Y K Ü#2214
Ryze · Mid
1 / 7 / 4
31.3% KP
18,086
23.9% share
8,991g
186 CS · 7.3/m
Mal biri#Mal
Kog'Maw · ADC
5 / 9 / 4
56.3% KP
28,159
37.3% share
12,894g
214 CS · 8.4/m
Solvia#Nely
Leona · Support
2 / 11 / 5
43.8% KP
9,444
12.5% share
7,628g
42 CS · 1.6/m
Red side
Victorydia 4 gatekeeper#TR1
Vayne · Top
6 / 4 / 8
36.8% KP
32,287
27% share
12,391g
208 CS · 8.1/m
Clárity#hype
Graves · Jungle
14 / 1 / 7
55.3% KP
31,845
26.7% share
16,599g
251 CS · 9.8/m
hells kitchen 1#TR1
Lux · Mid
3 / 3 / 17
52.6% KP
28,973
24.3% share
11,048g
182 CS · 7.1/m
Lyxéry#TR1
Kai'Sa · ADC
11 / 5 / 7
47.4% KP
18,020
15.1% share
13,834g
196 CS · 7.7/m
Suigh sîos#smoke
Thresh · Support
4 / 3 / 18
57.9% KP
8,312
7% share
8,636g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
