Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Victory
Ranked Flex · 203 days ago
15 / 6 / 8
K / D / A
54.8%
Kill participation
1,610.7
Damage / min
12,255g
487.6 gold / min
16
8 placed · 0 cleared
166
6.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatANNE TERAPİSTİ #TR1
Malphite · Top
3 / 11 / 6
50% KP
15,750
21.1% share
7,656g
110 CS · 4.4/m
TeQQGar#TR1
Rengar · Jungle
8 / 8 / 2
55.6% KP
22,238
29.7% share
12,138g
161 CS · 6.4/m
FURKANYA#FURK
Anivia · Mid
2 / 7 / 1
16.7% KP
11,001
14.7% share
9,076g
202 CS · 8/m
urgfwetdream#wowtk
Lucian · ADC
4 / 8 / 3
38.9% KP
19,469
26% share
9,709g
180 CS · 7.2/m
Numb#2308
Taric · Support
1 / 10 / 7
44.4% KP
6,292
8.4% share
6,218g
32 CS · 1.3/m
Red side
VictoryMal biri#Mal
Mordekaiser · Top
15 / 6 / 8
54.8% KP
40,483
34.5% share
12,255g
166 CS · 6.6/m
Çileli Forap#TR1
Nunu & Willump · Jungle
4 / 2 / 10
33.3% KP
9,436
8% share
10,543g
154 CS · 6.1/m
Twisted Fate Bot#CARD
Twisted Fate · Mid
10 / 3 / 6
38.1% KP
26,640
22.7% share
13,709g
204 CS · 8.1/m
Moon#2 B
Ezreal · ADC
10 / 3 / 8
42.9% KP
26,792
22.8% share
12,738g
183 CS · 7.3/m
Pibidi#TR1
Karma · Support
3 / 4 / 22
59.5% KP
13,972
11.9% share
9,296g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
