Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Flex · 203 days ago
13 / 4 / 11
K / D / A
72.7%
Kill participation
1,664.6
Damage / min
12,740g
555.9 gold / min
26
10 placed · 0 cleared
200
8.7 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatButeoo#TR1
Yorick · Top
1 / 4 / 5
37.5% KP
12,065
18.2% share
7,473g
146 CS · 6.4/m
Giulia QV#510HP
Graves · Jungle
3 / 9 / 6
56.3% KP
13,612
20.5% share
9,190g
157 CS · 6.9/m
T1 Faker#31TR
Sylas · Mid
10 / 5 / 4
87.5% KP
22,382
33.7% share
11,340g
151 CS · 6.6/m
old gm new dawg#431lp
Kai'Sa · ADC
2 / 8 / 2
25% KP
11,434
17.2% share
7,295g
134 CS · 5.8/m
Sameteddin#TR1
Nautilus · Support
0 / 7 / 8
50% KP
6,914
10.4% share
5,469g
19 CS · 0.8/m
Red side
VictoryTEZGAHA GELDIM#TR13
Jax · Top
8 / 2 / 5
39.4% KP
23,909
23.6% share
10,317g
157 CS · 6.9/m
Mal biri#Mal
Karthus · Jungle
13 / 4 / 11
72.7% KP
38,147
37.7% share
12,740g
200 CS · 8.7/m
Çileli Forap#TR1
Orianna · Mid
5 / 6 / 8
39.4% KP
16,250
16.1% share
8,694g
159 CS · 6.9/m
NDrago#TR31
Ezreal · ADC
6 / 2 / 5
33.3% KP
14,870
14.7% share
10,750g
189 CS · 8.2/m
Righteous Glory#RQZ
Braum · Support
1 / 2 / 14
45.5% KP
8,056
8% share
6,955g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
