Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Flex · 199 days ago
18 / 9 / 10
K / D / A
70%
Kill participation
1,387.7
Damage / min
13,555g
477 gold / min
83
29 placed · 6 cleared
67
2.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoltarh#Bolt
Garen · Top
6 / 6 / 7
32.5% KP
18,963
17% share
11,970g
175 CS · 6.2/m
Mal iki#mal
Trundle · Jungle
9 / 11 / 8
42.5% KP
17,724
15.9% share
11,027g
147 CS · 5.2/m
Mara Cyd#TR1
Vex · Mid
6 / 10 / 13
47.5% KP
27,274
24.5% share
10,667g
174 CS · 6.1/m
SALUS#TR1
Lucian · ADC
1 / 7 / 7
20% KP
8,132
7.3% share
10,583g
194 CS · 6.8/m
Mal biri#Mal
Anivia · Support
18 / 9 / 10
70% KP
39,433
35.4% share
13,555g
67 CS · 2.4/m
Red side
VictoryShai Hulud#uka01
Gnar · Top
4 / 8 / 1
11.6% KP
22,874
17.6% share
10,936g
214 CS · 7.5/m
Eelke Kleijn#TR1
Nunu & Willump · Jungle
5 / 9 / 15
46.5% KP
13,976
10.7% share
12,696g
179 CS · 6.3/m
Wohn Jick#1907
Katarina · Mid
12 / 7 / 7
44.2% KP
27,744
21.3% share
12,770g
163 CS · 5.7/m
Oüuz#TR1
Corki · ADC
22 / 7 / 4
60.5% KP
55,708
42.8% share
21,738g
277 CS · 9.7/m
XxPro DestekxX#TR1
Nautilus · Support
0 / 11 / 20
46.5% KP
9,766
7.5% share
8,871g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
