Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 199 days ago
24 / 8 / 15
K / D / A
72.2%
Kill participation
2,681.5
Damage / min
24,309g
683.8 gold / min
26
14 placed · 3 cleared
303
8.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatc0razone#TR1
Sett · Top
17 / 6 / 2
46.3% KP
56,886
38.6% share
21,631g
308 CS · 8.7/m
shide#miyav
Sylas · Jungle
6 / 12 / 7
31.7% KP
22,952
15.6% share
14,859g
233 CS · 6.6/m
Yaşar Factoring#eczn
Yone · Mid
10 / 11 / 9
46.3% KP
40,392
27.4% share
16,244g
247 CS · 6.9/m
zattizurmus#babag
Samira · ADC
6 / 11 / 2
19.5% KP
14,675
10% share
14,331g
215 CS · 6/m
Al Fareed Edp#frag
Swain · Support
2 / 14 / 7
22% KP
12,407
8.4% share
10,850g
56 CS · 1.6/m
Red side
VictoryMal iki#mal
Garen · Top
4 / 12 / 9
24.1% KP
24,191
11.9% share
11,636g
192 CS · 5.4/m
SK Durex#TR1
Wukong · Jungle
8 / 4 / 14
40.7% KP
29,893
14.7% share
18,010g
259 CS · 7.3/m
Boltarh#Bolt
Zed · Mid
5 / 9 / 1
11.1% KP
22,048
10.9% share
12,153g
231 CS · 6.5/m
Mal biri#Mal
Kog'Maw · ADC
24 / 8 / 15
72.2% KP
95,329
47% share
24,309g
303 CS · 8.5/m
sparroww#TR1
Pyke · Support
13 / 8 / 22
64.8% KP
31,438
15.5% share
14,755g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
