Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Flex · 199 days ago
11 / 14 / 13
K / D / A
55.8%
Kill participation
1,704.5
Damage / min
17,022g
488.7 gold / min
21
14 placed · 2 cleared
218
6.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCorexsa#COREX
Kayle · Top
10 / 8 / 15
43.9% KP
32,954
19% share
14,752g
199 CS · 5.7/m
AM RAPORU#3965
Xin Zhao · Jungle
26 / 5 / 10
63.2% KP
55,494
32% share
23,506g
278 CS · 8/m
Ecliphera#LUA
Irelia · Mid
7 / 10 / 10
29.8% KP
21,674
12.5% share
13,394g
209 CS · 6/m
APRANAX finalboo#AGAİN
Draven · ADC
11 / 12 / 10
36.8% KP
29,820
17.2% share
19,000g
258 CS · 7.4/m
taktakcigeldi#TAK
Hwei · Support
3 / 8 / 28
54.4% KP
33,260
19.2% share
13,069g
82 CS · 2.4/m
Red side
DefeatMal iki#mal
Malphite · Top
8 / 7 / 7
34.9% KP
27,226
16.5% share
14,735g
253 CS · 7.3/m
NO GANKK KÜRT#1234
Nocturne · Jungle
9 / 8 / 9
41.9% KP
17,567
10.7% share
16,488g
249 CS · 7.1/m
Boltarh#Bolt
Garen · Mid
7 / 11 / 7
32.6% KP
21,573
13.1% share
13,491g
200 CS · 5.7/m
Mal biri#Mal
Kog'Maw · ADC
11 / 14 / 13
55.8% KP
59,373
36% share
17,022g
218 CS · 6.3/m
yikik#sura
Twitch · Support
8 / 17 / 11
44.2% KP
39,014
23.7% share
12,413g
60 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
