Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 161 days ago
9 / 7 / 7
K / D / A
48.5%
Kill participation
1,259.1
Damage / min
12,756g
430.7 gold / min
30
15 placed · 2 cleared
214
7.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMal biri#Mal
Cho'Gath · Top
9 / 7 / 7
48.5% KP
37,290
27.8% share
12,756g
214 CS · 7.2/m
nepéro#092
Pantheon · Jungle
14 / 5 / 9
69.7% KP
37,240
27.8% share
16,675g
181 CS · 6.1/m
Chemistries#TR1
Anivia · Mid
3 / 4 / 10
39.4% KP
16,578
12.4% share
11,856g
265 CS · 8.9/m
zanckrow4#TR1
Smolder · ADC
7 / 7 / 13
60.6% KP
34,395
25.6% share
13,106g
242 CS · 8.2/m
MAURO İCARDİ#stfu1
Karma · Support
0 / 4 / 25
75.8% KP
8,680
6.5% share
8,557g
23 CS · 0.8/m
Red side
DefeatBoun Cmpe#999
Fiora · Top
7 / 7 / 0
25.9% KP
25,420
21.8% share
13,863g
240 CS · 8.1/m
Grim Jest#Arya
Xin Zhao · Jungle
8 / 5 / 11
70.4% KP
33,823
29.1% share
14,451g
231 CS · 7.8/m
yarasalar#7777
Veigar · Mid
5 / 5 / 4
33.3% KP
18,555
15.9% share
11,420g
209 CS · 7.1/m
WubbaLubbaDUBDUB#DUB
Ashe · ADC
5 / 8 / 9
51.9% KP
25,709
22.1% share
12,192g
183 CS · 6.2/m
ted#0404
Seraphine · Support
2 / 8 / 16
66.7% KP
12,896
11.1% share
10,408g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
