Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 160 days ago
2 / 11 / 6
K / D / A
40%
Kill participation
392.6
Damage / min
9,579g
369.1 gold / min
17
9 placed · 1 cleared
182
7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryı miss her#76423
Kayn · Top
4 / 4 / 5
25% KP
15,939
15.5% share
13,087g
258 CS · 9.9/m
miyosi#907
Graves · Jungle
12 / 3 / 5
47.2% KP
18,775
18.2% share
16,833g
284 CS · 10.9/m
Mtri#TR1
Viktor · Mid
6 / 5 / 6
33.3% KP
26,715
25.9% share
12,506g
214 CS · 8.2/m
ka1kan#XDXD
Twitch · ADC
12 / 4 / 7
52.8% KP
31,143
30.2% share
12,878g
173 CS · 6.7/m
N4YN STEFAN N4YN#TR1
Nautilus · Support
2 / 4 / 17
52.8% KP
10,523
10.2% share
8,600g
21 CS · 0.8/m
Red side
DefeatDOMUZ LEMONTE XD#WIN
Malphite · Top
5 / 4 / 6
55% KP
21,322
36.9% share
12,008g
258 CS · 9.9/m
The Parzıval#TR1
Ivern · Jungle
4 / 6 / 10
70% KP
7,584
13.1% share
9,180g
100 CS · 3.9/m
Quixlver#1881
Akshan · Mid
8 / 7 / 3
55% KP
14,389
24.9% share
11,830g
195 CS · 7.5/m
Mal biri#Mal
Anivia · ADC
2 / 11 / 6
40% KP
10,189
17.6% share
9,579g
182 CS · 7/m
Vet Lieutenant#TEKİN
Nami · Support
1 / 8 / 7
40% KP
4,247
7.4% share
6,628g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
