Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 160 days ago
26 / 1 / 8
K / D / A
63%
Kill participation
1,745.9
Damage / min
18,284g
621.2 gold / min
39
20 placed · 1 cleared
228
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrayzHearth#TR1
Heimerdinger · Top
0 / 16 / 4
12.5% KP
12,987
10.9% share
7,932g
141 CS · 4.8/m
Khaslana#Kaos
Graves · Jungle
15 / 12 / 3
56.3% KP
41,841
35.3% share
17,708g
246 CS · 8.4/m
Lxnt#Bruh
Karma · Mid
3 / 9 / 9
37.5% KP
21,810
18.4% share
10,076g
201 CS · 6.8/m
JOKADA#HWEİ
Hwei · ADC
11 / 11 / 9
62.5% KP
34,880
29.4% share
14,222g
200 CS · 6.8/m
TomRiddleMarvolo#TR1
Yuumi · Support
3 / 6 / 25
87.5% KP
7,175
6% share
9,688g
7 CS · 0.2/m
Red side
VictoryMal biri#Mal
Cho'Gath · Top
26 / 1 / 8
63% KP
51,388
41.5% share
18,284g
228 CS · 7.7/m
Poison CIoud#TR1
Fizz · Jungle
7 / 6 / 12
35.2% KP
19,451
15.7% share
13,453g
172 CS · 5.8/m
빛으로 이어진#moon
Veigar · Mid
8 / 5 / 5
24.1% KP
19,604
15.8% share
14,409g
265 CS · 9/m
ka1kan#XDXD
Draven · ADC
9 / 10 / 13
40.7% KP
23,006
18.6% share
15,455g
198 CS · 6.7/m
7 Day#TUR1
Pyke · Support
4 / 10 / 18
40.7% KP
10,412
8.4% share
9,282g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
