Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 157 days ago
18 / 5 / 2
K / D / A
50%
Kill participation
1,550.5
Damage / min
14,507g
511.7 gold / min
29
14 placed · 1 cleared
182
6.4 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMal biri#Mal
Cho'Gath · Top
18 / 5 / 2
50% KP
43,958
31.8% share
14,507g
182 CS · 6.4/m
Yreadiellonn#6033
Ambessa · Jungle
8 / 1 / 7
37.5% KP
24,980
18.1% share
13,292g
218 CS · 7.7/m
BaBareiSs#TR1
Lissandra · Mid
3 / 14 / 4
17.5% KP
15,380
11.1% share
9,136g
159 CS · 5.6/m
motor içi tk#TR1
Smolder · ADC
11 / 9 / 9
50% KP
38,006
27.5% share
14,068g
195 CS · 6.9/m
bmw enjoyer#1903
Karma · Support
0 / 4 / 20
50% KP
15,861
11.5% share
9,614g
42 CS · 1.5/m
Red side
DefeatSdown#TR1
Dr. Mundo · Top
0 / 10 / 7
21.2% KP
20,292
19.4% share
6,835g
111 CS · 3.9/m
911#ceri
Evelynn · Jungle
12 / 4 / 2
42.4% KP
21,993
21% share
12,641g
193 CS · 6.8/m
cobain#CN1
Qiyana · Mid
12 / 6 / 7
57.6% KP
30,878
29.5% share
13,553g
225 CS · 7.9/m
ily affet#tonka
Tristana · ADC
6 / 12 / 1
21.2% KP
22,394
21.4% share
12,003g
200 CS · 7.1/m
Waltęr Whitęę#BRB
Nami · Support
3 / 9 / 12
45.5% KP
9,187
8.8% share
8,848g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
