Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 157 days ago
21 / 6 / 13
K / D / A
82.9%
Kill participation
2,099.9
Damage / min
17,065g
605.1 gold / min
38
18 placed · 3 cleared
155
5.5 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlex Mercer#1v9
Garen · Top
9 / 4 / 12
51.2% KP
26,296
18.6% share
13,364g
199 CS · 7.1/m
irelking slight#qqee
Qiyana · Jungle
4 / 8 / 16
48.8% KP
21,320
15.1% share
10,993g
163 CS · 5.8/m
Mal biri#Mal
Cho'Gath · Mid
21 / 6 / 13
82.9% KP
59,218
42% share
17,065g
155 CS · 5.5/m
HardPressure#99999
Jinx · ADC
3 / 7 / 11
34.1% KP
14,069
10% share
11,758g
206 CS · 7.3/m
cardigan#TR31
Bard · Support
4 / 8 / 22
63.4% KP
20,112
14.3% share
9,111g
23 CS · 0.8/m
Red side
DefeatJ1J1J1J1J1J1#007
Malphite · Top
4 / 5 / 7
33.3% KP
21,721
16.7% share
10,994g
188 CS · 6.7/m
miyosi#907
Sylas · Jungle
14 / 8 / 9
69.7% KP
34,065
26.1% share
14,875g
204 CS · 7.2/m
Rawque#king
Anivia · Mid
2 / 11 / 6
24.2% KP
14,467
11.1% share
9,082g
170 CS · 6/m
Brand New Person#00000
Ezreal · ADC
10 / 4 / 6
48.5% KP
45,878
35.2% share
14,335g
201 CS · 7.1/m
viperank1#TR123
Poppy · Support
3 / 13 / 9
36.4% KP
14,168
10.9% share
8,289g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
