Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 145 days ago
8 / 5 / 17
K / D / A
73.5%
Kill participation
1,204.6
Damage / min
10,126g
454.8 gold / min
40
20 placed · 4 cleared
30
1.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryROGGGGGGGG#TRRRR
Malphite · Top
5 / 0 / 4
26.5% KP
20,093
19.9% share
11,151g
236 CS · 10.6/m
Bjg RightsLaw#TR1
Lee Sin · Jungle
6 / 3 / 10
47.1% KP
11,129
11% share
10,197g
150 CS · 6.7/m
Çöte#TR1
Syndra · Mid
3 / 4 / 13
47.1% KP
16,764
16.6% share
8,882g
145 CS · 6.5/m
HÖÖÖÖÖÖÖÖÖÖÖÖ#Swain
Swain · ADC
12 / 3 / 8
58.8% KP
26,022
25.8% share
12,515g
155 CS · 7/m
Mal biri#Mal
Senna · Support
8 / 5 / 17
73.5% KP
26,823
26.6% share
10,126g
30 CS · 1.3/m
Red side
Defeat4562386582569856#UwU
Dr. Mundo · Top
1 / 4 / 1
13.3% KP
14,763
21.3% share
7,398g
182 CS · 8.2/m
Kyro226#babag
Quinn · Jungle
4 / 6 / 3
46.7% KP
9,654
14% share
9,145g
159 CS · 7.1/m
Vormind#MİD
Mel · Mid
5 / 6 / 2
46.7% KP
15,493
22.4% share
7,628g
138 CS · 6.2/m
Software1#CLEAN
Kai'Sa · ADC
4 / 6 / 5
60% KP
21,417
31% share
9,101g
152 CS · 6.8/m
Lillassea#TR1
Lulu · Support
1 / 12 / 7
53.3% KP
7,832
11.3% share
5,890g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
