Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 139 days ago
17 / 3 / 8
K / D / A
53.2%
Kill participation
1,293.2
Damage / min
16,243g
570.6 gold / min
48
17 placed · 5 cleared
229
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryToxic Lawyer#Rat
Tahm Kench · Top
4 / 6 / 8
25.5% KP
20,383
14.4% share
10,537g
154 CS · 5.4/m
şapşal pampa#silly
Cho'Gath · Jungle
17 / 3 / 8
53.2% KP
36,814
26% share
16,243g
229 CS · 8/m
Ahsoka Tano#jdi
Zed · Mid
6 / 7 / 9
31.9% KP
22,989
16.2% share
13,879g
201 CS · 7.1/m
Les#thc
Corki · ADC
18 / 5 / 10
59.6% KP
54,848
38.7% share
17,824g
222 CS · 7.8/m
organize#fffff
Lulu · Support
2 / 7 / 30
68.1% KP
6,796
4.8% share
10,531g
34 CS · 1.2/m
Red side
DefeatTatsucem#Tatsu
Olaf · Top
13 / 10 / 6
67.9% KP
46,506
39.4% share
17,406g
243 CS · 8.5/m
TruéAlpha Rengar#TR1
Rengar · Jungle
4 / 7 / 7
39.3% KP
14,244
12.1% share
11,983g
206 CS · 7.2/m
Phyros#5858
Ahri · Mid
6 / 8 / 6
42.9% KP
22,679
19.2% share
10,784g
197 CS · 6.9/m
koi no yokan#1337
Senna · ADC
3 / 6 / 9
42.9% KP
17,631
14.9% share
11,819g
172 CS · 6/m
erzurum#02525
Camille · Support
2 / 16 / 9
39.3% KP
17,009
14.4% share
8,577g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
