Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 138 days ago
6 / 8 / 14
K / D / A
60.6%
Kill participation
1,409.6
Damage / min
18,728g
467.4 gold / min
41
20 placed · 3 cleared
321
8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDH Duellant#TR1
Sion · Top
9 / 4 / 14
48.9% KP
45,642
25.9% share
17,618g
234 CS · 5.8/m
thund3r#1v9
Naafiri · Jungle
10 / 5 / 8
38.3% KP
35,770
20.3% share
18,485g
300 CS · 7.5/m
Dirty#goko
Fizz · Mid
17 / 9 / 11
59.6% KP
43,090
24.4% share
19,992g
263 CS · 6.6/m
chicken enjoyer#4243
Lucian · ADC
8 / 7 / 10
38.3% KP
39,573
22.4% share
18,911g
292 CS · 7.3/m
gozdebabapro#2005
Janna · Support
3 / 8 / 25
59.6% KP
12,394
7% share
12,491g
24 CS · 0.6/m
Red side
Defeatpppp enjoyer#sssss
Shen · Top
4 / 12 / 9
39.4% KP
27,413
13.5% share
13,757g
247 CS · 6.2/m
TUM0R NPC XDDDDD#DPCNK
Qiyana · Jungle
8 / 8 / 7
45.5% KP
35,587
17.5% share
17,166g
271 CS · 6.8/m
Hamza#Cengz
Syndra · Mid
9 / 13 / 4
39.4% KP
46,366
22.8% share
19,408g
265 CS · 6.6/m
şapşal pampa#silly
Kog'Maw · ADC
6 / 8 / 14
60.6% KP
56,479
27.8% share
18,728g
321 CS · 8/m
Kohen Yossi#TR1
Vel'Koz · Support
6 / 6 / 6
36.4% KP
37,135
18.3% share
13,943g
94 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
