Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 138 days ago
5 / 12 / 10
K / D / A
46.9%
Kill participation
1,088.5
Damage / min
13,644g
445.6 gold / min
15
11 placed · 0 cleared
226
7.4 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatirelking slight#qqee
Irelia · Top
3 / 12 / 2
15.6% KP
14,434
12.6% share
10,847g
213 CS · 7/m
HUGE JG DİFFF#TR52
Briar · Jungle
14 / 10 / 5
59.4% KP
30,607
26.8% share
18,355g
190 CS · 6.2/m
nniklaus#9970
Orianna · Mid
6 / 8 / 8
43.8% KP
21,956
19.2% share
13,153g
225 CS · 7.3/m
şapşal pampa#silly
Kog'Maw · ADC
5 / 12 / 10
46.9% KP
33,325
29.2% share
13,644g
226 CS · 7.4/m
ceycey#3169
Seraphine · Support
4 / 8 / 13
53.1% KP
13,936
12.2% share
9,844g
49 CS · 1.6/m
Red side
VictoryDH Duellant#TR1
Malphite · Top
7 / 5 / 17
48% KP
31,749
24.3% share
14,060g
199 CS · 6.5/m
Tahasartık#TR1
Master Yi · Jungle
23 / 6 / 4
54% KP
32,735
25.1% share
20,085g
221 CS · 7.2/m
pathetic#ııııı
Talon · Mid
7 / 7 / 7
28% KP
19,027
14.6% share
15,059g
263 CS · 8.6/m
LUKA#G0D
Brand · ADC
4 / 6 / 15
38% KP
23,503
18% share
12,182g
180 CS · 5.9/m
12345654321#12321
Mel · Support
9 / 8 / 13
44% KP
23,624
18.1% share
11,999g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
