Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 127 days ago
20 / 5 / 9
K / D / A
67.4%
Kill participation
1,449.6
Damage / min
16,080g
514.3 gold / min
42
21 placed · 3 cleared
196
6.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
20 / 5 / 9
67.4% KP
45,325
37.3% share
16,080g
196 CS · 6.3/m
Lereuth#TR1
Zed · Jungle
10 / 9 / 12
51.2% KP
29,654
24.4% share
15,160g
197 CS · 6.3/m
Rawque#king
Akali · Mid
8 / 10 / 8
37.2% KP
20,412
16.8% share
11,826g
183 CS · 5.9/m
ceycey#3169
Lucian · ADC
1 / 15 / 7
18.6% KP
10,661
8.8% share
10,446g
181 CS · 5.8/m
mein kopf#otan
Sona · Support
4 / 11 / 23
62.8% KP
15,330
12.6% share
11,142g
21 CS · 0.7/m
Red side
Victoryyeshy#RKD
Kayle · Top
5 / 9 / 10
30.6% KP
25,369
16.1% share
13,706g
223 CS · 7.1/m
RealReader#TR1
Graves · Jungle
14 / 8 / 11
51% KP
34,372
21.8% share
17,288g
275 CS · 8.8/m
tomi33#togi
Qiyana · Mid
13 / 12 / 3
32.7% KP
34,431
21.8% share
14,721g
207 CS · 6.6/m
CHANGYUNPIJU#4444
Caitlyn · ADC
14 / 4 / 17
63.3% KP
51,831
32.8% share
22,052g
275 CS · 8.8/m
Quentin#mvp
Thresh · Support
3 / 10 / 25
57.1% KP
11,933
7.6% share
10,775g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
