Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 127 days ago
9 / 7 / 5
K / D / A
60.9%
Kill participation
1,365.1
Damage / min
11,426g
474.8 gold / min
22
12 placed · 0 cleared
203
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
9 / 7 / 5
60.9% KP
32,853
39.2% share
11,426g
203 CS · 8.4/m
araps2n#türk
Viego · Jungle
6 / 8 / 6
52.2% KP
14,799
17.7% share
10,345g
128 CS · 5.3/m
tunx#sit
Zed · Mid
5 / 11 / 2
30.4% KP
19,062
22.8% share
9,223g
142 CS · 5.9/m
Emix#Gala
Seraphine · ADC
3 / 9 / 4
30.4% KP
13,049
15.6% share
9,788g
179 CS · 7.4/m
Mechanic int acc#EUW
Zilean · Support
0 / 5 / 12
52.2% KP
3,960
4.7% share
6,241g
27 CS · 1.1/m
Red side
Victorydondurmalı sufle#TR1
Dr. Mundo · Top
2 / 7 / 6
20% KP
15,591
15.8% share
7,340g
129 CS · 5.4/m
ВLOXAXAXAXAXAXAX#BLOXA
Naafiri · Jungle
9 / 4 / 6
37.5% KP
17,186
17.4% share
12,865g
233 CS · 9.7/m
merve31#s2ker
Ekko · Mid
21 / 4 / 3
60% KP
35,835
36.4% share
16,791g
202 CS · 8.4/m
calabria#xynv
Jinx · ADC
7 / 5 / 11
45% KP
23,528
23.9% share
14,109g
219 CS · 9.1/m
imagine a legend#00100
Lulu · Support
1 / 3 / 22
57.5% KP
6,422
6.5% share
8,010g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
