Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 126 days ago
4 / 5 / 15
K / D / A
54.3%
Kill participation
638.5
Damage / min
10,370g
335.1 gold / min
83
41 placed · 3 cleared
40
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMay#early
Lissandra · Top
3 / 14 / 4
20% KP
13,034
10.2% share
11,265g
203 CS · 6.6/m
göz十temasıyasak#C180
Hecarim · Jungle
5 / 6 / 7
34.3% KP
15,452
12.1% share
13,176g
252 CS · 8.1/m
sansunlu#TR55
Vel'Koz · Mid
5 / 9 / 8
37.1% KP
23,297
18.2% share
10,934g
171 CS · 5.5/m
Suqqir#muq
Ezreal · ADC
18 / 5 / 7
71.4% KP
56,281
44% share
20,550g
248 CS · 8/m
şapşal pampa#silly
Tahm Kench · Support
4 / 5 / 15
54.3% KP
19,761
15.5% share
10,370g
40 CS · 1.3/m
Red side
Victorydc gg rlp#Li123
Volibear · Top
8 / 10 / 5
34.2% KP
29,851
19.2% share
13,330g
184 CS · 5.9/m
LucifeR#BYK
Naafiri · Jungle
6 / 4 / 10
42.1% KP
32,880
21.1% share
14,483g
270 CS · 8.7/m
pisliklol#king
Akshan · Mid
13 / 9 / 6
50% KP
42,190
27.1% share
15,228g
211 CS · 6.8/m
ˉˉˉfareˉyusufˉˉˉ#TR1
Draven · ADC
11 / 9 / 5
42.1% KP
39,101
25.1% share
18,103g
219 CS · 7.1/m
kikimora#333
Lulu · Support
0 / 3 / 23
60.5% KP
11,779
7.6% share
10,410g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
