Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 126 days ago
13 / 7 / 3
K / D / A
51.6%
Kill participation
958.2
Damage / min
13,966g
472.9 gold / min
39
15 placed · 4 cleared
187
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEkkoWasHere#3646
Nasus · Top
2 / 5 / 5
22.6% KP
20,079
17.3% share
10,794g
206 CS · 7/m
Qneef#Krth1
Karthus · Jungle
11 / 11 / 3
45.2% KP
35,885
30.9% share
15,236g
238 CS · 8.1/m
şapşal pampa#silly
Cho'Gath · Mid
13 / 7 / 3
51.6% KP
28,300
24.4% share
13,966g
187 CS · 6.3/m
dc gg rlp#Li123
Ezreal · ADC
2 / 13 / 2
12.9% KP
16,899
14.6% share
9,203g
172 CS · 5.8/m
gp bilmiyorum#3107
Bard · Support
3 / 9 / 8
35.5% KP
14,799
12.8% share
8,803g
28 CS · 0.9/m
Red side
Victoryhacibaba47#TR1
Vladimir · Top
3 / 7 / 3
13.3% KP
27,886
18.3% share
11,313g
222 CS · 7.5/m
jan#733
Kha'Zix · Jungle
16 / 6 / 7
51.1% KP
32,262
21.2% share
16,026g
191 CS · 6.5/m
Lykiâ one #TR1
Ahri · Mid
5 / 5 / 8
28.9% KP
28,298
18.6% share
13,197g
251 CS · 8.5/m
Frosstia#0001
Senna · ADC
18 / 7 / 12
66.7% KP
47,799
31.4% share
18,904g
208 CS · 7/m
Hookolog#SEANS
Thresh · Support
3 / 6 / 27
66.7% KP
15,828
10.4% share
10,691g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
