Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 126 days ago
8 / 2 / 14
K / D / A
66.7%
Kill participation
1,006.8
Damage / min
11,739g
487.8 gold / min
57
24 placed · 1 cleared
72
3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnlorre#483
Senna · Top
1 / 5 / 9
55.6% KP
25,390
32.8% share
9,103g
178 CS · 7.4/m
Cressyy41#TR1
Kha'Zix · Jungle
10 / 7 / 3
72.2% KP
19,901
25.7% share
11,305g
131 CS · 5.4/m
Batuckhead#sloas
Diana · Mid
5 / 8 / 3
44.4% KP
21,551
27.8% share
10,217g
182 CS · 7.6/m
Fahrenheit451#TR451
Nasus · ADC
1 / 11 / 0
5.6% KP
4,591
5.9% share
7,402g
141 CS · 5.9/m
King of Vastaya#Nura
Rakan · Support
1 / 2 / 9
55.6% KP
6,052
7.8% share
6,476g
20 CS · 0.8/m
Red side
VictoryCirith Ungol#443
Darius · Top
5 / 5 / 2
21.2% KP
14,583
15.6% share
9,997g
159 CS · 6.6/m
Zargana Hunter#1007
Shyvana · Jungle
3 / 3 / 9
36.4% KP
12,035
12.9% share
11,214g
215 CS · 8.9/m
pure white#222
Ahri · Mid
8 / 6 / 8
48.5% KP
16,621
17.8% share
10,941g
167 CS · 6.9/m
Candace#505
Seraphine · ADC
9 / 2 / 6
45.5% KP
25,984
27.8% share
12,406g
194 CS · 8.1/m
şapşal pampa#silly
Anivia · Support
8 / 2 / 14
66.7% KP
24,231
25.9% share
11,739g
72 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
