Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 126 days ago
6 / 3 / 10
K / D / A
34.8%
Kill participation
828.4
Damage / min
9,759g
453.6 gold / min
27
11 placed · 1 cleared
162
7.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMathilda#TR10
Gwen · Top
0 / 11 / 1
4% KP
8,720
13.3% share
5,488g
114 CS · 5.3/m
capoyucokseviyom#şşşşş
Diana · Jungle
6 / 7 / 7
52% KP
12,448
19.1% share
8,915g
137 CS · 6.4/m
Dobur Vecher#1310
Twisted Fate · Mid
8 / 6 / 6
56% KP
17,928
27.4% share
11,226g
149 CS · 6.9/m
mihay fkn#lovna
Ezreal · ADC
5 / 13 / 9
56% KP
15,990
24.5% share
8,752g
101 CS · 4.7/m
Summer#let
Bard · Support
6 / 9 / 5
44% KP
10,250
15.7% share
7,451g
24 CS · 1.1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
6 / 3 / 10
34.8% KP
17,825
17.1% share
9,759g
162 CS · 7.5/m
so into you#nvm
Rengar · Jungle
15 / 4 / 3
39.1% KP
23,332
22.4% share
12,458g
163 CS · 7.6/m
Feng Jin Huang#esil
Ahri · Mid
9 / 2 / 8
37% KP
19,547
18.7% share
10,541g
142 CS · 6.6/m
Why Adc#0000
Caitlyn · ADC
10 / 7 / 12
47.8% KP
26,037
24.9% share
12,909g
164 CS · 7.6/m
honeymoon#Yuii
Lux · Support
6 / 9 / 15
45.7% KP
17,616
16.9% share
9,092g
39 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
