Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 126 days ago
4 / 11 / 5
K / D / A
64.3%
Kill participation
383.8
Damage / min
8,245g
302.8 gold / min
72
34 placed · 5 cleared
33
1.2 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBastona#TR1
Ambessa · Top
4 / 0 / 7
23.9% KP
19,449
15.7% share
11,508g
232 CS · 8.5/m
Puca#ali
Hecarim · Jungle
5 / 1 / 14
41.3% KP
14,873
12% share
12,486g
244 CS · 9/m
Old Faker#9102
Vel'Koz · Mid
11 / 1 / 14
54.3% KP
26,200
21.1% share
12,132g
191 CS · 7/m
swity#piggy
Draven · ADC
17 / 4 / 13
65.2% KP
35,677
28.7% share
18,889g
196 CS · 7.2/m
selvisk#idgaf
Pantheon · Support
9 / 8 / 21
65.2% KP
27,948
22.5% share
11,579g
45 CS · 1.7/m
Red side
DefeatAlex Mercer#1v9
Malphite · Top
2 / 5 / 3
35.7% KP
16,691
19.5% share
9,909g
214 CS · 7.9/m
aspect#2409
Naafiri · Jungle
4 / 8 / 3
50% KP
22,123
25.8% share
12,721g
174 CS · 6.4/m
merve31#s2ker
Yasuo · Mid
0 / 9 / 2
14.3% KP
8,765
10.2% share
9,386g
214 CS · 7.9/m
so into you#nvm
Karthus · ADC
4 / 13 / 6
71.4% KP
27,754
32.4% share
12,400g
236 CS · 8.7/m
şapşal pampa#silly
Anivia · Support
4 / 11 / 5
64.3% KP
10,451
12.2% share
8,245g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
